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Depending how you feel about diving, Subnautica can be either a wonderful opportunity to explore an alien aquarium or a straight-up horrorshow.
Even with the survival stuff turned off so you don't have to regularly grab fish and eat them as you swim past, its depths contain claustrophobic tunnels and beasts big enough to swallow you whole.
The thing is, Subnautica works as both a tense survival game about making it day by day in a hostile alien ocean and a way to drift around meeting strange sea creatures and eating them.
Factorio Surviving Mars Rust See our full list of the best survival games. Proteus takes nature and simplifies it into evocative shapes and sounds.
Curved hills, solid tree trunks, frogs that burble and bounce. Wandering over its island of pastel plants and animals triggers a variety of pleasant noises, a symphony that builds as you chase birds or stand still among the fireflies.
It's what every chillout room aspires to be. Try to save the human race from an alien invasion, five turns at a time, in the brilliant bite-sized roguelike strategy game from the makers of FTL.
Into the Breach feels almost like a puzzle game, because it presents you with clear information on what the enemy is doing every turn, and it's so well-balanced, there's almost always a solution that will get you out of a mission alive.
There are multiple teams of mechs to unlock and choose from, and their abilities play off one another incredibly well. In the Rusting Hulks squad, for example, the nimble Jet Mech can drop a bomb that deals damage and envelops enemies with a smoke cloud, while the passive ability on the Rocket Mech causes smoke clouds to deal damage to enemy units.
Each squad has its own playstyle, and you can freely mix and match mechs to create your own team-ups. Ending a mission after preventing all damage to the fragile civilian buildings scattered around the map never stops feeling like a triumph.
This brutal strategy game puts you in charge of a resistance force during an alien occupation.
The XCOM format blends base building, squad construction and strategic command with tense turn-based tactical battles. As you pilot your enormous home base between territories, you gather materials and research the enemy to unlock cooler space lasers and rad-as-hell armour for your crew.
Vanila XCOM 2 was a tough, lean survival game that held you to account with a doomsday countdown. War of the Chosen gives you even more problems in the form of three minibosses who stalk you throughout your campaign.
Fortunately, you can befriend three resistance factions—each with their own suite of gadgets for you to research—and use their leads to track down your nemeses.
The result is a layered, engrossing tactical game with a lot of dramatic intrigue. Hate to see them messing up our plans; love to blow them up with massive space guns in revenge.
Warhammer is a dark fantasy setting shared by multiple games, popular because of its grim maximalism it has two Mordors and about three Draculas.
The Total War games are a venerable series of historical strategy games with unit-shuffling battles and large-scale nation management.
The combination of Total War and Warhammer is a perfect match. Warhammer's factions are strong mixes of trad fantasy archetypes and oddballs like the beloved ratmen called skaven, who are easily set against each other on a big map.
Meanwhile, the abstract scale of Total War seems less odd when removed from recognizable historical events. It's the best of both worlds.
There's a campaign where each faction races to control a magical vortex by conducting a string of rituals, each providing a significant boost when performed, but if you want to slow the pace you can spring for both this and the previous game, then combine their maps together into a gigantic life-consuming war for domination called Mortal Empires.
A brilliant singleplayer deck builder, Slay the Spire hooked the PC Gamer team back when it was in Early Access, and now it has even more to offer, including daily challenges and custom runs.
The joy of it, as Evan explains in his review , is how much power you can accrue through smart deckbuilding.
Because it's a singleplayer card game, the monsters don't have to have fun, and your deck doesn't have to be balanced with any other—which means absurd combos are possible.
But it's also possible to create terrible decks as you ascend the spire, picking new cards along the way and finding relics that encourage certain builds.
There's so much strategy to learn that it can take tens of hours to reach the endgame, but starting a new run always feels exciting.
Lead a scrappy mercenary company across a half-scripted, half-procedurally generated singleplayer campaign as you complete escort, assassination, base capture, and other missions for cash, salvage, and faction reputation.
In the style of XCOM, BattleTech is about sending roster of mechs and to a lesser extent pilots into planetary combat, then managing the monetary and mortal aftermath of that spent armor, broken mech legs, dead pilots, and plundered parts of your enemies in the comfort of your spaceship base.
Unlike XCOM, the turn-based combat is a wonderfully granular game of angles and details: mechs have 11 different armor segments, and weapons and ammo are housed in these individually destructible locations.
The orientation, heat level, speed, and stability of your mechs matters, and fights between the durable walking tanks play out like heavyweight boxing matches.
Our favorite puzzle game of , Return of the Obra Dinn is a detective game set upon a ship once lost at sea. You, an insurance investigator, must determine what happened to the crew.
We're sure you've never played anything quite like it unless you've played it. Portal would be great if it only had inventive puzzles.
It would be great if it only had clever writin g. Somehow Valve managed to pack both into an unmissable, unforgettabl e experience that messes with your head in more ways than one.
Its titular mechanic teaches you to think differently by letting you instantaneously create paths to almost everywhere, and its underlying story, at once grim and gut-bustingly funny, is constantly egging you on.
Portal 2, meanwhile, delivers more of everything that made Portal great, and a peerless co-op mode besides.
Portal 2's world is bigger and its puzzles are more complex, and it doesn't sacrifice any of the series' sinister, sassy humor to pull them off.
But the sequel's true triumph is that it invites you to play with a friend—not through some tacked-on bonus levels, but through a handcrafted co-op campaign so good it makes the stellar singleplayer feel like a prelude.
The challenge of Opus Magnum isn't just to figure out how to solve each puzzle, but how to solve it the best way. With programmable robot arms you'll build alchemy machines that are more or less efficient at the transmutation task put before you, and there's an amazing number of ways to succeed—simple parts and simple instructions can produce some not-so-simple machines.
If it grabs you, Opus Magnum doesn't let you go easily. The gorgeous, hand-drawn Gorogoa is one of our favorite recent puzzle games. The premise is simple: arrange illustrated tiles "in imaginative ways" to solve puzzles.
The complexity, and the feat of its creation, is in how those tiles interlock with impeccable elegance. As Pip said in our review: "Chunks of interiors and exteriors match perfectly without seeming out of place in either of their respective scenes, an image in a thought bubble lines up with a balcony scene, a star in the sky is positioned perfectly so that it peeps through the gap in an overlaid tile and becomes the light from a lamp.
The classic musical puzzle game, which was first released on the PSP, returns in top shape and is still great after 15 years.
The new version is far superior to the original PC port, and the remastered music is fabulous. Lumines doesn't translate perfectly to PC—it's one of those games that feels like it was meant for handheld devices—but if you missed it the first time around, take any opportunity to play it.
A wonderful puzzle game in which you rearrange words to create new rules for the world. Explore the curious home of a doomed family in this surprising and varied narrative game, which at first feels like a familiar walking simulator but then transforms into something else.
Each member of the Finch family has a story to tell about what became of them, and each tale is presented in almost a minigame-like way—some of these chapters are thrilling, most of them are quietly devastating, and you should play this game without having a single one spoiled.
You deserve to discover the secrets of this mysterious house for yourself if you haven't already.
You could argue most videogame stories are Young Adult fiction, but Life is Strange is actually like the kind of story in the YA section of your local bookstore.
It's about teenagers, small towns with secrets, and coming to terms with adult responsibilities through the metaphor of being able to rewind time. It's Twin Peaks for teens.
Life is Strange benefited from being released episodically, able to adapt to what players enjoyed about the early chapters and then focus on those elements later.
That means you have to give it an episode and a half to get going, and the finale's divisive too, but in the middle it's as affecting an emotional rollercoaster as anything that's about to be turned into a movie and make someone very rich.
Calling a game a 'walking simulator' was probably meant to be pejorative, but I can't think of a better description of what games like Tacoma and Gone Home—and developer Fullbright—do better than any other game: build a world I want to walk around in, explore, and learn to love.
In Tacoma, the player walks into an abandoned space station and a mystery. Exploring this detailed setting feels like spending time in a real place, and hours spent there make the departed crew intimately familiar.
I saw dozens of tiny stories, comedies and dramas, unfold as I watched the crew through VR recordings and dug into their discarded belongings.
If you want to see the future of storytelling, to experience characters and plot in a way that can't be duplicated in a book or a movie, go for walk in Tacoma.
A lot of players have the same story about Euro Truck Simulator 2. Lured in by curiosity, we try this ridiculous-looking game about driving trucks back and forth across a low-budget Europe.
Then, hours later, we're flicking headlights up and down while driving through the night. It starts to rain somewhere outside Berlin, the sound adding percussion to whatever's playing on the central European radio station.
We're hooked and don't even know why. Even on a different continent in American Truck Simulator it can have the same effect, proving that ordinary inspirations modeled well enough can make for extraordinary games.
Space, to borrow a phrase, is big. Really, really big. In Elite: Dangerous, players can become deep-space explorers spanning the entire Milky Way galaxy, or they can be asteroid miners whose entire world consists of two space rocks and the vacuum between them.
Both are equally worthy ways to use your flight time in Elite, an open-world open-galaxy? At the high end, you can spend your time being everything from a space trucker to a bounty hunter, but newbies shouldn't overlook the simple joy of being a pilot, of the tactile way that flight skills grow and deepen over time.
Anyone into sci-fi or flight sims owes it to themselves to spend time in an Elite cockpit—especially if they can do it in VR.
Basket Swooshes. Race Car Steeplechase. Adam and Eve: Snow. Kaleidoscope Drawing. Among Us: Hide or Seek. Frisbee Forever 2.
Ragdoll Gangs. Dragon Simulator 3D. Impossible Cars Punk Stunt. Madalin Stunt Cars 2. Fleeing the Complex.
Duck Hunt JS is similar to the famous video game which almost everyone played back then when video games where the thing.
It is very interesting and captivating game that allows players shoot down ducks flying in the sky from the grass. On video games, player would use joysticks to shoot but with this JS game, you only have to use your mouse clicks to aim and shoot the flying ducks.
Dental Defender is a funny and interesting game that also falls in the tower defense category of games. This game combines tower defense and shooting which makes it a hybrid game.
The main goal of a player is to defend the teeth from being eaten by deadly germs. So, a player can move while shooting germs around the teeth.
The use of Google fonts by the developer is visible which makes it more appealing visually. This can be said to be the digital representation of the tic tac toe game we play using paper and pen in real life.
But in this case, you only have to use mouse clicks to play the game. Anyone born in the 80s and 90s, knows the famous Super Mario game.
Super Chrono Portal Maker is a game developed to show respect to the Super Mario games and it comes with 30 levels that you can play.
This run and jump game is very interesting as each level brings new obstacles and becomes harder. You can even create your own game levels, share with friends to spread the fun.
It comes with full construct 2. Capx template files, custom spites and pixel art you can use to start writing your action game with high quality.
This game was developed for the Ludum Dare game-making competition. The game basically revolves around a single location and focuses on Sgt.
Burden, whose research crew were attacked while carrying out some research work on a deadly virus. So, as a player, you have to survive the attack, fix your radio and call for backup before things get worse.
It basically relies on your decisions and interaction with your crew members and you fail if the virus falls into the wrong hand. Roll It is an exciting game that is fun to play within your mobile phone browser.
All you have to do is enable your mobile phones accelerometer to use your phone as the controller. You can also pair your smartphone browser with your desktop which is simple and allows multiplayer modes.
Play and unlock special powerups and other items to improve your play. In this game, you are a boy running in a deadly jungle filled with zombies and your main goal is to survive by getting past them without being caught.
You can also customize this game to suit your needs and add your own features to make it more interesting. To play the game, you have to move the cube to the endpoint through the tile grid while also avoiding to fall into the holes in less than moves to beat the high score.
That trailer in question doesn't reveal a whole lot, but suggests a number of potential settings for the long awaited sequel, from the long forgotten High Rock to the lost island of Yokuda.
Sadly, this RPG is likely to stay in production for quite some time, but the more hopeful adventurers wouldn't be completely mad for expecting The Elder Scrolls 6 to release before the end of the decade.
Fingers crossed. Sorry, but that's about it for now, but at least the studio was kind enough to confirm its existence after so many whispers amongst the industry.
Given Bethesda's pedigree, Starfield is now one of the most promising titles of the future, and I can't wait to play it, even if it might not launch until we get our hands on next-gen consoles.
Blizzard revealed that its cast of heroes would be returning in a new sequel during BlizzCon Yes, Overwatch 2 is happening, and this time it'll change up the game with more of a focus on the storytelling and lore of the Overwatch universe thanks to the addition of Story Missions.
In these missions, players will be pitted against AI foes rather than other players. The sequel also includes Hero Missions, which was described as a "deeply replayable co-op experience" by Overwatch 2's assistant game director Aaron Keller.
Set in a variety of locations all over the world, Hero Missions will let players level up heroes and use different elements to modify abilities and power levels.
With new characters and lots of additional content, it's already shaping up to be quite an exciting sequel.
Expect the second game set in the Pathfinder universe to lovingly honor the tabletop game upon which it's based, in the way that only developer OwlCat can.
After the massive success of 's Pathfinder: Kingmaker, the team is bringing us a brand new story set in the beloved universe: enter a part of the world that was captured by demons nearly a hundred years ago, choose from more classes, cast more spells, and enjoy more verticality in the maps.
Plus, Owlcat has listened to fan feedback, so the game will be about 40 hours shorter than the behemoth that was Kingmaker. We got a chance to preview the game, and we're certain it'll delight Kingmaker and anyone partial to a tabletop-inspired video game world.
Take the parkour of Mirror's Edge but add a sprinkling of samurais, swords and big ass guns, and you have Bright Memory: Infinite - a fast-action game with touches of FPS, where getting dazzling combos is the ultimate aim.
You've been sent out to discover what's happening with the strange sky phenomenon that's been happening, which seems to be connected to an archaic mystery and the discovery of two worlds.
It's all rather beautiful, but also mysterious. With an art style heavily influenced by Alien's H. Geiger, Scorn is a horror shooter with an obsession with everything boney, fleshy, and internal organ… y.
Guns look like they're made from gristle and meaty offcuts, so it's certainly not for the squeamish. Figuring out exactly what's going on here is part of the appeal, or gross charm, of Scorn, as you'll be exploring, fighting and solving puzzles to understand the state of things.
Prepare yourself. Probably the closest thing we'll ever get to a new Dino Crisis, Second Extinction pits you and two other players against mutated dinosaurs that have overrun the planet.
Somehow it's Jurassic Park but much, much worse and with more guns and blood. It's a PvE set up, as you'd expect, and you'll have a range of weapons, skills and abilities to use against the lizardy horse.
Just try and stop yourself from humming the Jurassic Park theme tune as you mow those raptors down. Take a look back at the year with our pick of the best games of Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more!
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